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MelanUmbreon4's O'saa Boogie

Everstone

Everstone

Special Evolution Item

(item.png: 0)

A peculiar stone that prevents a Pokémon from evolving when held.

Sells for 250

Lv. 100 — +1,955,840
Aspear BerryAspear Berry
Aspear Berry (SOUR)
Cheri BerryCheri Berry
Cheri Berry (SPICY)
Chesto BerryChesto Berry
Chesto Berry (DRY)
Pecha BerryPecha Berry
Pecha Berry (SWEET)
Rawst BerryRawst Berry
Rawst Berry (BITTER)
Likes:
Sour food
Grass
Happiness 27%
Bold nature

Custom Description

Ok, so I haven't used this character yet, so this is all based off of me reading the backstory text adventure options in the wiki (use the wiki.gg one, trust me on that). I suggest using the Abridged version, this will save a LOT of time. Character history 1: Take your family heratige for a chac chac (soul stones are easy to get). Character history 2: Then learn the methods of your home country. As of now, the skill you get, meditation, is glitched and when you guard you get full rev up points, which is overpowered. Character history 3: This one is a hard decision, but I suggest you learn advanced magic for now to gain hurting. Later in the game I suggest you use soul stones to gain la danse macabre, the other option, since it's nice to have once you get black orb. Character history 4: Next, take the gro-goroth skin bible. Once you get chalk, write this EVERYWHERE on any sigil you can find besides ones that match the circles on the train, which fear and hunger should be used on. Character history 5: Afterward, bring an officer sword. And the last option is what items you bring. Normally I would default to medical goods, but magical goods is a better option. That's pretty much the O'saa build. Later on, get black orb using your gro-goroth affinity, betel's stones, and the skill spice forge.

Pokémon

Species: all.svg Sprigatito

Stage: Basic Pokémon

Parents:

Contest

  • cool.png 0/255
  • beauty.png 0/255
  • cute.png 0/255
  • smart.png 0/255
  • tough.png 0/255
  • Sheen: 0/255
  • Affection: 0/255
SheenAffectionMAX!

Battle

stat_hp.pngstat_atk.pngstat_def.pngstat_sat.pngstat_sdf.pngstat_spd.pngSum
Base

Base stats

The base stats are specific to the Pokémon species. Every individial Pokémon of the same species will have the same base stats, and this determines how good a species in general will be in certain areas. They usually increase when the Pokémon evolves, but otherwise cannot be changed.

406154454565310
IVs

Individual Values [IVs]

IVs can be thought of as the individual Pokémon's genetics. They are unique to the individual and cannot be changed. Values range from 0 to 31 and are a direct bonus to each stat. IVs can be passed down through breeding: three IVs will be inherited from parents, or five when one of them is holding a Destiny Knot.

2324161021195
EVs

Effort Values [EVs]

EVs are points gained by the Pokémon through effort and training. By visiting the Dojo, you can use Training Bags to power up. This is the only number you can directly affect. It ranges from 0 to 252, however the combined total cannot go higher than 510. Choose your training strategy wisely!

0000000
Stat213135141105116136

Mouse over or tap "Base", "EVs" or "IVs" for an explanation of these terms.

IQMAX!

Timeline

  • [14/Apr/2024 18:57:13]
    Reached Level 100 by KestrelDeoxys while owned by MelanUmbreon4
  • [30/Nov/2023 21:28:24]
    Shiny hatched 3/1546 in chain +Sei +Charm
  • [30/Nov/2023 21:28:24]
    Egg hatched by MelanUmbreon4
  • [30/Nov/2023 21:18:13]
    Egg claimed from DayCare
  • [30/Nov/2023 19:52:57]
    Egg bred in DayCare by MelanUmbreon4
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