Pokemon Training: Interviewer Gabby and Ty
December 22, 2006 | Comments Off

When it comes to training your Pokemon you have several options:
1) Secret Bases
2) Running through the grass fighting wild Pokemon
3) Fighting the Elite Four
4) Looking for trainers
In this article I’m going to tell you about a special trainer battle; Interviewer Gabby and Ty.
The first time you meet this duo will be on route 111 just south of the desert.
The duo uses the evolutionary grouping of Whismur/Loudred/Exploud and Magnemite/Magneton. They start out at a low level but only ever go as high as level 39.
The second time you encounter them will be on route 118 just after crossing the water from Mauville City.
The third time will be on route 120 just after leaving Fortree City.
What is special about them is that after you defeat them they will relocate to the next location and then cycle back to the first location in an endless loop.
By using a Pokemon with the attack Fly you can spend all day moving between these three locations amassing a large amount of experience for your Pokemon and cash for your trainer.
I average about 3,000EPs per battle and $3,700 in earnings.
you can also give them a word to describe the battle and that interview will air on the TV. If you do a record swap the interview may show up on your friend’s TV too!
Breeding with Jolly: The Modest Zigzagoons
October 28, 2006 | Comments Off
This is the second breeding article in the series. This time I am looking at three Zigzagoons who share the same nature and similar starting scores.
I recently hatched three Zigzagoons that all share the same nature; modest.
A Pokemon with the Modest nature is likely to have a higher Special Attack than normal but it comes with a price, Attack suffers.
In an attempt to make up for this I fed one of these three Zigzagoons 10 Proteins (raises Attack) before I began their training.
For their training I went with an unfocused method to simulate the disorganized nature of fighting Pokemon at random in the wild. To do this I gave each of them EXP Shares and ran them through the Elite Four with some stronger Pokemon in front. This way, even though I am not tracking their EV points, they are all getting the same exact points in EV and EXP.
This article only covers their growth up to level 30. All abilities are provided in the following order: HP/AT/DF/SA/SD/SPD.
The first Zigzagoon is named Zaggy. Her starting scores were: 19/8/10/8/10/12.
The second Zigzagoon is named Zirchill. Her starting scores were: 18/7/9/8/10/11.
The third Zigzagoon is named Zipse. She was fed the 10 Proteins and her starting scores were: 20/7/9/8/9/11.
When totaled we have; Zaggy=67, Zirchill=63, Zipse=64.
Just prior to evolving (level 20) their scores were as follows:
Zaggy 49/20/25/19/25/35 = 173
Zirchill 46/18/22/19/25/31 = 161
Zipse 50/22/24/19/23/30 = 168
After evolving (same level):
Zaggy 65/35/33/28/33/50 = 244
Zirchill 62/32/30/28/33/47 = 232
Zipse 66/36/32/28/31/46 = 239
Notice how, upon evolving, each one gained a total of 71 points. Each score went up roughly the same amount.
I saw no major benefit from using the Protein at this point. Zaggy (who had no Protein) was barely behind Zipse (who was fed the Protein) in the Attack score.
I went as far as level 30 and this is where their scores ended up:
Zaggy 94/54/49/40/50/74 = 361
Zirchill 89/49/44/40/50/69 = 341
Zipse 97/57/46/41/46/68 = 355
You might have noticed a trend here. At every level, Zaggy was always in the lead in regards to total ability points and Zirchill was always last with Zipse in the middle. Further, Zipse’s lead over Zaggy in the Attack score is lower than the lead Zaggy has over Zirchill!
One might begin to think that vitamins are a waste of money, we will not know until these Pokemon reach level 100 and see where the scores end up. What we do know is that at the lower levels the effect of vitamins is not obvious. One thing we do know is that Pokemon who start strong, stay strong!
These three Pokemon have now reached level 50, let’s see where they stand:
Zaggy 159/99/83/68/87/124 = 620
Zirchill 151/91/74/68/87/115 = 586
Zipse 161/101/77/68/79/113 = 599
Notice how the trend has stayed nearly constant? Zaggy still has the highest point total. She is 21 points over Zipse who is 13 points over Zirchill. Not only that but, Zipse’s lead in the Attack statistic is a negligable 2 points over Zaggy!
It is very clear, in this case, that at level 50 the Pokemon who started strong has remained strong.
So, what did we learn from this small exercise? We learned that though viatamins can help a superior Pokemon will be superior no matter what! So check your Pokemon when they hatch, look at their scores and find the strong ones from the average ones.
TIP: In the Battle Frontier is an old man who can tell you where your Pokemon stands in regards to abilities. For reference, Zipse and Zirchill were both told to be of “average” ability while Zaggy was “above average” ability.
Breeding with Jolly: The Sassy Vaporeons
October 23, 2006 | Comments Off
My first article is going to cover the raising of two Vaporeons.
These two Vaporeons were hatched from eggs and evolved with Water Stones before gaining a single experience point. Both of their natures are Sassy and they were hatched with nearly identical scores.
Vaporean #2 was fed 8 Zinc and 8 Calcium to boost his Special Attack and Special Defense EVs.
This is a work in progress but, in the table below, you can see the Effort Points each Vaporeon has earned and what abilities go up when it levels.
I have it worked out so that after each battle they each gain 57exp and 6 effort points for the two given abilities I am focusing on (Special Attack and Special Defense.)
Once the Vaporeons have maxed out their EV levels and earned their Effort Ribbons I will focus on increasing their EXP gains so as to get them to level 50. Once you get beyond level 50 it can take a long time of gameplay to make it to level 100, that is why I am focusing on level 50 as an ending level.
I will also be providing graphs to show how each one progressed in each ability vs. the number of effort points it had earned at that time.
Please understand that this is only the first article in the series and proper breeding strategies will be further expanded on in future articles.
Numbers in red are effort points.
| Vaporeon #1 | Vaporeon #2 | ||||||||||||
| Level | HP | Att | Def | Sp Att | Sp Def | Spd | HP | Att | Def | Sp Att | Sp Def | Spd | |
| Hatched | 21 | 12 | 11 | 10 | 13 | 9 | 21 | 10 | 11 | 10 | 13 | 9 | |
| Water Stone | 29 | 13 | 12 | 17 | 16 | 9 | 29 | 11 | 12 | 16 | 16 | 10 | |
| vitamins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80/17 | 80/17 | 10 | |
| 6 | +4 | +1 | +2 | 12/+2 | +2 | +2 | +3 | +2 | +1 | 92/+3 | 80/+2 | +1 | |
| 7 | +4 | +2 | +1 | 24/+3 | +2 | +1 | +4 | +1 | +2 | 104/+3 | 80/+3 | +1 | |
| 8 | +3 | +1 | +2 | 36/+3 | 6/+3 | +1 | +4 | +2 | +1 | 116/+3 | 86/+3 | +2 | |
| 9 | +4 | +2 | +1 | 36/+2 | 30/+2 | +2 | +4 | +1 | +1 | 116/+2 | 110/+2 | +1 | |
| 10 | +4 | +2 | +2 | 60/+4 | 36/+3 | +1 | +4 | +1 | +2 | 140/+3 | 116/+3 | +2 | |
| 11 | +4 | +1 | +1 | 72/+3 | 60/+3 | +2 | +4 | +2 | +1 | 152/+3 | 140/+4 | +1 | |
| 12 | +4 | +2 | +2 | 102/+3 | 72/+3 | +0 | +4 | +1 | +2 | 182/+4 | 152/+3 | +0 | |
| 13 | +4 | +1 | +1 | 114/+3 | 108/+4 | +1 | +4 | +2 | +1 | 194/+3 | 188/+3 | +2 | |
| 14 | +4 | +2 | +2 | 144/+4 | 132/+3 | +2 | +4 | +1 | +2 | 224/+4 | 212/+5 | +1 | |
| 15 | +3 | +2 | +1 | 168/+4 | 180/+5 | +1 | +4 | +1 | +1 | 248/+4 | max/+4 | +2 | |
| 16 | +4 | +1 | +2 | 216/+5 | 204/+3 | +1 | +3 | +2 | +2 | max/+3 | max/+3 | +1 | |
| 17 | +4 | +2 | +1 | 252/+4 | 252/+5 | +2 | +4 | +1 | +1 | max/+3 | max/+3 | +1 | |
| 18 | +4 | +1 | +2 | max/+3 | max/+3 | +1 | +4 | +2 | +1 | max/+3 | max/+3 | +2 | |
| 19 | +4 | +2 | +1 | +3 | +2 | +1 | +4 | +1 | +2 | +3 | +3 | +0 | |
| 20 | +4 | +2 | +2 | +3 | +3 | +1 | +4 | +1 | +1 | +3 | +2 | +2 | |
| 21 | +4 | +1 | +1 | +3 | +4 | +1 | +4 | +2 | +2 | +3 | +4 | +1 | |
| 22 | +3 | +2 | +2 | +3 | +2 | +2 | +3 | +1 | +1 | +3 | +3 | +2 | |
| 23 | +4 | +1 | +1 | +4 | +3 | +1 | +4 | +1 | +2 | +3 | +2 | +1 | |
| 24 | +4 | +2 | +2 | +3 | +3 | +1 | +4 | +2 | +1 | +3 | +3 | +1 | |
| 25 | +4 | +2 | +1 | +3 | +3 | +2 | +4 | +1 | +2 | +3 | +4 | +2 | |
| 26 | +4 | +1 | +2 | +3 | +3 | +1 | +4 | +2 | +1 | +3 | +2 | +0 | |
| 27 | +4 | +2 | +1 | +3 | +3 | +0 | +3 | +1 | +1 | +3 | +3 | +2 | |
| 28 | +4 | +1 | +2 | +3 | +2 | +2 | +4 | +1 | +2 | +3 | +4 | +1 | |
| 29 | +3 | +2 | +1 | +3 | +4 | +1 | +4 | +2 | +1 | +3 | +3 | +1 | |
| 30 | +4 | +2 | +2 | +3 | +3 | +2 | +4 | +1 | +2 | +3 | +2 | +2 | |
| 31 | +4 | +1 | +1 | +3 | +2 | +1 | +4 | +2 | +1 | +3 | +3 | +1 | |
| Current | 129 | 54 | 51 | 100 | 95 | 42 | 128 | 48 | 49 | 97 | 96 | 43 | |
Looking for Mew?
September 19, 2006 | 4 Comments
More information about obtaining Mew at Toys R Us stores on September 30th has just been posted at Nintendo.com.
You will be able to get Mew on Ruby, Saphire, Leaf Green, Fire Red or Emerald.

A direct link to the news story is Here.
There is also information on Pokemon.com about getting Mew:
Just make your way to the video game section of any Toys”R” Us near you on September 30, between the hours of 12 noon and 3pm, for your chance to trade Mew onto your team. You’ll have to trade a Pokemon in order to get Mew. so make sure to have one on your team that you don’t mind parting with – but it’s well worth it! But we have to warn you – Mew is still a rare and elusive Pokemon, so trades of Mew will be limited and only while supplies last!
Another Use for Bug Pokemon
September 9, 2006 | 7 Comments
As a long time fan of the GBA Pokemon games I’ve learned a few tricks in regards to raising Pokemon. One of those tricks I’m going to reveal to you right here.
All Pokemon, when you beat them, give your Pokemon a certain amount of experience points. What they also give you is effort points. Effort points can also be gained by feeding vitamins to your Pokemon.
· Calcium – Raises Special Attack
· Carbos – Raises Speed
· HP Up – Raises Hit Points
· Iron – Raises Special Defense
· Protein – Raises Attack
· Zinc – Raises Defense
The vitamins give you a flat 10 effort points to the statistic when given to a Pokemon. However, once your Pokemon’s statistic passes 100 effort points you can’t feed it any more vitamins of that type. There is also a limit of 510 effort points a Pokemon can accumulate before no more can be gained.
If you use the EXP Share the Pokemon will also receive the full effort points for the battle. Using the Macho Brace will double the effort points gained.
When a Pokemon gains a level, through battling, they get a statistic increase of 1 point for every 4 effort points they have earned in that statistic!
Now, you are probably looking at the title of this article and wondering where the bug Pokemon comes in. Well, I’ll tell you.
In Ruby, Sapphire and Emerald GBA games you have the ability to make a “secret base” and then trade that secret base to your friend’s game. If you, like me, have several copies of the games (or at least one of each) you can use the secret base feature as a “training base” feature.
The idea behind the training base is to make a series of secret bases with Pokemon that give you a high number of effort points but a low number of experience points when battling them. Now, what sort of Pokemon fits this bill? Why bug Pokemon of course!
Bug Pokemon are the only Pokemon that can reach their highest evolved form at level 10.
The bug Pokemon I favor are:
· Beautifly – 3 EP to Special Attack
· Dustox – 3 EP to Special Defense
· Butterfree – 2 EP to Special Attack and 1 EP to Defense
· Beedrill – 2 EP Attack to and 1 EP to Special Defense
All of the above Pokemon make their final evolution upon reaching level 10 and give 3 effort points when battled. Most non-bug Pokemon that give 3 effort points are in the level 36+ range.
What I have done is create two training bases. Training base one has 6 Beautifly in it and the other has 6 Dustox in it. Each Pokemon has had all but the String Shot move removed so there is no danger to my freshly hatched Pokemon. They typically give about 510 experience points when beaten so I suggest you give your Pokemon a few vitamins before going to the training base.
The training bases give my Pokemon a minimum of 18 effort points after beating the base and it can be bumped up to 36 effort points by using the Macho Brace!
Using this technique I have seen my Pokemon gain six points in a single statistic when going up a level. This has proven to be a tremendous boom for me in creating very tough low level Pokemon.
I have not populated all of the secret base spots on my games yet, but I am working towards it.
For more information on Effort Points and proper Breeding of Pokemon I suggest you visit serebii.net.
Your comments are always welcome.






