Pokedex
This PokeDex is under development. If you see any mistakes please contact the admin
Pokemon Information
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Level Up
Level up Move Data
| 1 | Bind | ![]() |
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| Traps opponent for 2-5 turns, causing 1/16 max HP damage each turn | ||||||
| 1 | Harden | ![]() |
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| Raises Defense by 1 stage | ||||||
| 1 | Mud Sport | ![]() |
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| As long as user remains in battle, all Electric type moves do half damage | ||||||
| 1 | Tackle | ![]() |
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| Damages the opponent | ||||||
| 6 | Screech | ![]() |
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| Lowers opponents Defense by 2 stages | ||||||
| 9 | Rock Throw | ![]() |
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| Damages the opponent | ||||||
| 14 | Rage | ![]() |
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| If the user is damaged after using this move, increases users Attack by 1 stage | ||||||
| 17 | Rock Tomb | ![]() |
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| Lowers opponents Speed by 1 stage | ||||||
| 22 | Sandstorm | ![]() |
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| Cancels effects of all other weather moves. For 5 turns: Damages both Pokemon unless they are Ground, Rock or Steel types | ||||||
| 25 | Slam | ![]() |
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| Damages the opponent | ||||||
| 30 | Rock Polish | ![]() |
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| Raises Speed 2 levels | ||||||
| 33 | Dragonbreath | ![]() |
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| 30% chance of paralyzing the opponent | ||||||
| 38 | Iron Tail | ![]() |
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| 30% chance of lowering opponents Defense by 1 stage | ||||||
| 41 | Sand Tomb | ![]() |
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| Traps opponent for 2-5 turns, causing 1/16 max HP damage each turn | ||||||
| 46 | Double-Edge | ![]() |
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| 1/4 damage recoil | ||||||
| 49 | Stone Edge | ![]() |
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| Has a high chance of causing a critical hit | ||||||
TM/HM
TM/HM Move Data
| Hidden Power | ![]() |
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| Varies in power and type depending on the users DVs/IVs. | |||||
| Iron Tail | ![]() |
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| 30% chance of lowering opponents Defense by 1 stage | |||||
| Rest | ![]() |
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| Recover full health and lose all status ailments, sleep for 2 extra turns | |||||
| Roar | ![]() |
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| Switches opponent with another random one from their team, always attacks last | |||||
| Rock Slide | ![]() |
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| 30% chance of making the opponent flinch | |||||
| Rock Tomb | ![]() |
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| Lowers opponents Speed by 1 stage | |||||
| Sandstorm | ![]() |
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| Cancels effects of all other weather moves. For 5 turns: Damages both Pokemon unless they are Ground, Rock or Steel types | |||||
| Taunt | ![]() |
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| Prevents the opponent from using non-damaging moves | |||||
| Torment | ![]() |
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| Prevents the same move from being used twice in succession | |||||
| Dragon Pulse | ![]() |
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| No extra effect beyond damaging foe | |||||
| Flash Cannon | ![]() |
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| Has 10% chance of lowering foes Special Defense by 1 level | |||||
| Gyro Ball | ![]() |
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| The lower your Speed compared to your foe, the more damage this move inflicts (max 150) | |||||
| Payback | ![]() |
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| Doubles the damage if it hits a Pokemon that hit your Pokemon in the same turn | |||||
| Rock Polish | ![]() |
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| Raises Speed 2 levels | |||||
| Stealth Rock | ![]() |
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| Damages foe that switches in; effect persists until battle is over; damage affected by type | |||||
| Stone Edge | ![]() |
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| Has a high chance of causing a critical hit | |||||
| Rock Smash | ![]() |
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| May lower opponents DEFENSE ability down one stage. | |||||
| Strength | ![]() |
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| No effect. | |||||
| Rock Climb | ![]() |
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| Has 20% chance of causing Confuse; allows party to climb rocky slopes outside of battle | |||||
| Sunny Day | ![]() |
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| Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing | |||||
| Dig | ![]() |
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| Burrows underground and evades most attacks first turn, attacks on second | |||||
| Earthquake | ![]() |
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| Double the power when used on a Pokemon using Dig | |||||
| Toxic | ![]() |
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| Badly Poisons opponent – Poison damage increases each turn | |||||
| Attract | ![]() |
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| Attracts Pokemon of opposite gender – 50% chance of their attack failing | |||||
| Captivate | ![]() |
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| Lowers opposite-gendered Pokemon Special Attack 2 levels | |||||
| Double Team | ![]() |
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| Raises Evasion by 1 stage | |||||
| Endure | ![]() |
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| Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses | |||||
| Explosion | ![]() |
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| Causes user to faint | |||||
| Facade | ![]() |
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| Attack power is double if user is inflicted with POISON, PARALYZE, or BURN. | |||||
| Frustration | ![]() |
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| Power is greater when Pokémon is not happy. | |||||
Move Tutor
Move Tutor Data
Egg
Egg Move Data
| Rock Blast | ![]() |
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| Attacks 2-5 times in one turn | |||||
| Rock Slide | ![]() |
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| 30% chance of making the opponent flinch | |||||
| Rollout | ![]() |
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| Attacks for 5 turns, power is doubled each turn, resets if it misses, base damage doubled if user used Defense Curl | |||||
| Block | ![]() |
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| Opponent cannot switch while user is in battle | |||||
| Defense Curl | ![]() |
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| Raises Defense by 1 stage, doubles the power of Rollout | |||||
| Explosion | ![]() |
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| Causes user to faint | |||||
| Flail | ![]() |
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| The fewer the HP the user has left, the more powerful the attack (At full health, 20 AP, at 1 HP, 200 AP). | |||||
Base Stat Information
Stat Data


















