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Pokemon Information

#446
Munchlax
Base Power: 390

Level Up
Level up Move Data

Level
Move
Type
Category
Power
Accuracy
Power Points
1 Metronome
0
0
10
Uses an attack selected at random
1 Odor Sleuth
0
100
40
Removes the effects of all Evasion and Accuracy modifiers used so far
1 Tackle
35
95
35
Damages the opponent
4 Defense Curl
0
0
40
Raises Defense by 1 stage, doubles the power of Rollout
9 Amnesia
0
0
20
Raises Special Defense by 2 stages
12 Lick
20
100
30
30% chance of paralyzing the opponent
17 Recycle
0
100
10
Users disposed held item returns
20 Screech
0
85
40
Lowers opponents Defense by 2 stages
25 Stockpile
0
0
10
Stores energy (can only be used three times)
28 Swallow
0
0
10
Recovers HP depending on how much energy your Pokemon has stored
33 Body Slam
85
100
15
30% chance of paralyzing the opponent
36 Fling
0
100
10
Throws held item; power and effect varies based on held item
41 Rollout
30
90
20
Attacks for 5 turns, power is doubled each turn, resets if it misses, base damage doubled if user used Defense Curl
44 Natural Gift
0
100
15
Type and power varies by held berry; berry is consumed in the proccess; if no held berry move fails
49 Last Resort
127
100
5
Attack can only be used after all other learned moves have been used

TM/HM
TM/HM Move Data

Move
Type
Category
Power
Accuracy
Power Points
Brick Break
75
100
15
The effects of Reflect and Light Screen are removed
Light Screen
0
0
30
Receive 1/2 damage from Special attacks for 5 turns
Psychic
90
100
10
10% chance of lowering opponents Special Defense by 1 stage
Rain Dance
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Water attacks by 50%; halves the power of Fire attacks; makes Thunder 100% accurate; Solarbeams power is halved
Rest
0
0
10
Recover full health and lose all status ailments, sleep for 2 extra turns
Rock Slide
75
90
10
30% chance of making the opponent flinch
Rock Tomb
50
80
10
Lowers opponents Speed by 1 stage
Sandstorm
0
0
10
Cancels effects of all other weather moves. For 5 turns: Damages both Pokemon unless they are Ground, Rock or Steel types
Shock Wave
60
0
20
If opponent is on screen, hits without fail.
Thunder
120
70
10
10% chance of paralyzing the opponent
Thunder Wave
0
100
20
Paralyzes the opponent
Thunderbolt
95
100
15
10% chance of paralyzing the opponent
Water Pulse
60
100
20
20% chance of confusing the opponent
Fling
0
100
10
Throws held item; power and effect varies based on held item
Surf
95
100
15
No effect.
Focus Punch
127
100
20
A pre-emptive charged attack that fails if damaged during the turn
Rock Smash
20
100
15
May lower opponents DEFENSE ability down one stage.
Fire Blast
120
85
5
10% chance of burning the opponent
Flamethrower
95
100
15
10% chance of burning the opponent
Sunny Day
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing
Shadow Ball
80
100
15
20% chance of lowering opponents Special Defense by 1 stage
Solarbeam
120
100
10
Take in sunlight first turn, attack on second
Earthquake
100
100
10
Double the power when used on a Pokemon using Dig
Blizzard
120
70
5
10% chance of freezing the opponent
Ice Beam
95
100
10
10% chance of freezing the opponent
Toxic
0
85
10
Badly Poisons opponent – Poison damage increases each turn
Attract
0
100
15
Attracts Pokemon of opposite gender – 50% chance of their attack failing
Captivate
0
100
20
Lowers opposite-gendered Pokemon Special Attack 2 levels
Double Team
0
0
15
Raises Evasion by 1 stage
Endure
0
0
10
Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses
Facade
70
100
20
Attack power is double if user is inflicted with POISON, PARALYZE, or BURN.
Frustration
102
100
20
Power is greater when Pokémon is not happy.

Move Tutor
Move Tutor Data

Move
Type
Category
Power
Accuracy
Power Points

Egg
Egg Move Data

Move
Type
Category
Power
Accuracy
Power Points
Pursuit
40
100
20
If the opponent switches the turn this is used, does twice the damage to the switching Pokemon
Zen Headbutt
80
90
15
Has 20% chance of causing Flinch
Confuse Ray
0
100
10
Confuses the opponent
Charm
0
100
20
Lowers opponents Attack by 2 stages
Double-Edge
120
100
15
1/4 damage recoil

Base Stat Information
Stat Data

Hit points
Attack
Defense
Special Attack
Special Defense
Speed
135
85
40
40
85
5