Pokedex
This PokeDex is under development. If you see any mistakes please contact the admin
Pokemon Information
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Level Up
Level up Move Data
| 1 | Metronome | ![]() |
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| Uses an attack selected at random | ||||||
| 1 | Odor Sleuth | ![]() |
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| Removes the effects of all Evasion and Accuracy modifiers used so far | ||||||
| 1 | Tackle | ![]() |
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| Damages the opponent | ||||||
| 4 | Defense Curl | ![]() |
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| Raises Defense by 1 stage, doubles the power of Rollout | ||||||
| 9 | Amnesia | ![]() |
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| Raises Special Defense by 2 stages | ||||||
| 12 | Lick | ![]() |
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| 30% chance of paralyzing the opponent | ||||||
| 17 | Recycle | ![]() |
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| Users disposed held item returns | ||||||
| 20 | Screech | ![]() |
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| Lowers opponents Defense by 2 stages | ||||||
| 25 | Stockpile | ![]() |
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| Stores energy (can only be used three times) | ||||||
| 28 | Swallow | ![]() |
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| Recovers HP depending on how much energy your Pokemon has stored | ||||||
| 33 | Body Slam | ![]() |
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| 30% chance of paralyzing the opponent | ||||||
| 36 | Fling | ![]() |
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| Throws held item; power and effect varies based on held item | ||||||
| 41 | Rollout | ![]() |
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| Attacks for 5 turns, power is doubled each turn, resets if it misses, base damage doubled if user used Defense Curl | ||||||
| 44 | Natural Gift | ![]() |
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| Type and power varies by held berry; berry is consumed in the proccess; if no held berry move fails | ||||||
| 49 | Last Resort | ![]() |
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| Attack can only be used after all other learned moves have been used | ||||||
TM/HM
TM/HM Move Data
| Brick Break | ![]() |
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| The effects of Reflect and Light Screen are removed | |||||
| Light Screen | ![]() |
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| Receive 1/2 damage from Special attacks for 5 turns | |||||
| Psychic | ![]() |
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| 10% chance of lowering opponents Special Defense by 1 stage | |||||
| Rain Dance | ![]() |
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| Cancels effects of all other weather moves. For 5 turns: Increases power of Water attacks by 50%; halves the power of Fire attacks; makes Thunder 100% accurate; Solarbeams power is halved | |||||
| Rest | ![]() |
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| Recover full health and lose all status ailments, sleep for 2 extra turns | |||||
| Rock Slide | ![]() |
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| 30% chance of making the opponent flinch | |||||
| Rock Tomb | ![]() |
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| Lowers opponents Speed by 1 stage | |||||
| Sandstorm | ![]() |
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| Cancels effects of all other weather moves. For 5 turns: Damages both Pokemon unless they are Ground, Rock or Steel types | |||||
| Shock Wave | ![]() |
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| If opponent is on screen, hits without fail. | |||||
| Thunder | ![]() |
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| 10% chance of paralyzing the opponent | |||||
| Thunder Wave | ![]() |
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| Paralyzes the opponent | |||||
| Thunderbolt | ![]() |
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| 10% chance of paralyzing the opponent | |||||
| Water Pulse | ![]() |
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| 20% chance of confusing the opponent | |||||
| Fling | ![]() |
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| Throws held item; power and effect varies based on held item | |||||
| Surf | ![]() |
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| No effect. | |||||
| Focus Punch | ![]() |
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| A pre-emptive charged attack that fails if damaged during the turn | |||||
| Rock Smash | ![]() |
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| May lower opponents DEFENSE ability down one stage. | |||||
| Fire Blast | ![]() |
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| 10% chance of burning the opponent | |||||
| Flamethrower | ![]() |
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| 10% chance of burning the opponent | |||||
| Sunny Day | ![]() |
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| Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing | |||||
| Shadow Ball | ![]() |
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| 20% chance of lowering opponents Special Defense by 1 stage | |||||
| Solarbeam | ![]() |
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| Take in sunlight first turn, attack on second | |||||
| Earthquake | ![]() |
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| Double the power when used on a Pokemon using Dig | |||||
| Blizzard | ![]() |
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| 10% chance of freezing the opponent | |||||
| Ice Beam | ![]() |
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| 10% chance of freezing the opponent | |||||
| Toxic | ![]() |
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| Badly Poisons opponent – Poison damage increases each turn | |||||
| Attract | ![]() |
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| Attracts Pokemon of opposite gender – 50% chance of their attack failing | |||||
| Captivate | ![]() |
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| Lowers opposite-gendered Pokemon Special Attack 2 levels | |||||
| Double Team | ![]() |
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| Raises Evasion by 1 stage | |||||
| Endure | ![]() |
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| Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses | |||||
| Facade | ![]() |
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| Attack power is double if user is inflicted with POISON, PARALYZE, or BURN. | |||||
| Frustration | ![]() |
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| Power is greater when Pokémon is not happy. | |||||
Move Tutor
Move Tutor Data
Egg
Egg Move Data
| Pursuit | ![]() |
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| If the opponent switches the turn this is used, does twice the damage to the switching Pokemon | |||||
| Zen Headbutt | ![]() |
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| Has 20% chance of causing Flinch | |||||
| Confuse Ray | ![]() |
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| Confuses the opponent | |||||
| Charm | ![]() |
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| Lowers opponents Attack by 2 stages | |||||
| Double-Edge | ![]() |
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| 1/4 damage recoil | |||||
Base Stat Information
Stat Data






















