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Pokemon Information

#4
Charmander
Base Power: 309

Level Up
Level up Move Data

Level
Move
Type
Category
Power
Accuracy
Power Points
1 Growl
0
100
40
Lowers opponents Attack by 1 stage
1 Scratch
40
100
35
Damages the opponent
7 Ember
40
100
25
10% chance of burning the opponent
10 Smokescreen
0
100
20
Lowers opponents Accuracy by 1 stage
16 Dragon Rage
0
100
10
Always deals 40 points of damage
19 Scary Face
0
90
10
Lowers opponents Speed by 2 stages
25 Fire Fang
65
95
15
Has a 10% chance of causing Flinch or Burn; will thaw target with Freee condition
28 Slash
70
100
20
Has a high critical hit ratio
34 Flamethrower
95
100
15
10% chance of burning the opponent
37 Double-Edge
120
100
15
1/4 damage recoil

TM/HM
TM/HM Move Data

Move
Type
Category
Power
Accuracy
Power Points
Aerial Ace
60
100
20
Negates evasion and accuracy modifiers
Attract
0
100
15
Attracts Pokemon of opposite gender – 50% chance of their attack failing
Brick Break
75
100
15
The effects of Reflect and Light Screen are removed
Dig
60
100
10
Burrows underground and evades most attacks first turn, attacks on second
Double Team
0
0
15
Raises Evasion by 1 stage
Dragon Claw
80
100
15
Damages the opponent
Dragon Claw
80
100
15
Damages the opponent
Endure
0
0
10
Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses
Facade
70
100
20
Attack power is double if user is inflicted with POISON, PARALYZE, or BURN.
Fire Blast
120
85
5
10% chance of burning the opponent
Flamethrower
95
100
15
10% chance of burning the opponent
Focus Punch
127
100
20
A pre-emptive charged attack that fails if damaged during the turn
Frustration
102
100
20
Power is greater when Pokémon is not happy.
Hidden Power
70
100
15
Varies in power and type depending on the users DVs/IVs.
Iron Tail
100
75
15
30% chance of lowering opponents Defense by 1 stage
Overheat
127
90
5
Lowers users SPECIAL ATTACK ability down two stages.
Protect
0
0
10
Evades attacks that turn, always attacks first, success rate halves if used consecutively
Rest
0
0
10
Recover full health and lose all status ailments, sleep for 2 extra turns
Return
102
100
20
Power is greater when Pokémon is happy
Rock Slide
75
90
10
30% chance of making the opponent flinch
Rock Tomb
50
80
10
Lowers opponents Speed by 1 stage
Secret Power
70
100
20
Effect depends on surroundings. In grass, effect is POISON. In tall grass, effect is SLEEP. On the ocean, ATTACK lowers one stage. Underwater, DEFENSE lowers one stage. In a pond, SPEED lowers one stage. In sand, accuracy lowers one stage, etc.
Sleep Talk
0
0
10
If user is sleeping, randomly chooses uses an attack to use while asleep
Substitute
0
0
10
1/4 of users HP goes to a substitute that takes all attacks until it is KO’d. User still takes damage from Sandstorm
Sunny Day
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing
Swagger
0
90
15
Confuses the opponent and raises their Attack by 2 stages
Swords Dance
0
0
30
Raises Attack by 2 stages
Toxic
0
85
10
Badly Poisons opponent – Poison damage increases each turn
Will-O-Wisp
0
75
15
Burns the opponent
Captivate
0
100
20
Lowers opposite-gendered Pokemon Special Attack 2 levels
Fling
0
100
10
Throws held item; power and effect varies based on held item
Natural Gift
0
100
15
Type and power varies by held berry; berry is consumed in the proccess; if no held berry move fails
Shadow Claw
70
100
15
Has a high chance for a critical hit
Cut
50
95
30
No effect.
Cut
50
95
30
No effect.
Rock Smash
20
100
15
May lower opponents DEFENSE ability down one stage.
Strength
80
100
15
No effect.

Move Tutor
Move Tutor Data

Move
Type
Category
Power
Accuracy
Power Points

Egg
Egg Move Data

Move
Type
Category
Power
Accuracy
Power Points
Ancientpower
60
100
5
10% chance of raising all of users stats by 1 stage
Beat Up
10
100
10
Each healthy party member uses Special-based attack with 10 power
Belly Drum
0
0
10
Cuts HP in half but maximizes Attack
Bite
60
100
25
30% chance of making the opponent flinch
Crunch
80
100
15
20% chance of lowering opponents Special Defense by 1 stage
Dragon Dance
0
0
20
Raises Attack and Speed by 1 stage each
Metal Claw
50
95
35
10% chance of raising users Attack by 1 stage
Outrage
90
100
15
Attacks for 2-3 turns, then confuses user
Rock Slide
75
90
10
30% chance of making the opponent flinch
Swords Dance
0
0
30
Raises Attack by 2 stages
Dragon Rush
100
75
10
Has 20% chance of causing Flinch
Flare Blitz
120
100
15
Inflicts 1/3 of damage on user; 10% chance of causing Burn; will thaw a target with Freeze condition

Base Stat Information
Stat Data

Hit points
Attack
Defense
Special Attack
Special Defense
Speed
39
52
43
60
50
65