Pokedex

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Pokemon Information

#38
Ninetales
Base Power: 505

Level Up
Level up Move Data

Level
Move
Type
Category
Power
Accuracy
Power Points
1 Confuse Ray
0
100
10
Confuses the opponent
1 Ember
40
100
25
10% chance of burning the opponent
1 Quick Attack
40
100
30
Always attacks first
1 Safeguard
0
0
25
Prevents the opponent from inflicting status ailments for 5 turns
1 Nasty Plot
0
0
20
Raises Special Attack 2 levels

TM/HM
TM/HM Move Data

Move
Type
Category
Power
Accuracy
Power Points
Calm Mind
0
0
20
Raises Special Attack and Special Defense by 1 level each
Dream Eater
100
100
15
Gains back HP for 1/2 the damage dealt, only works on sleeping Pokemon
Hidden Power
70
100
15
Varies in power and type depending on the users DVs/IVs.
Hyper Beam
127
90
5
Attack on first turn, recharge on second
Iron Tail
100
75
15
30% chance of lowering opponents Defense by 1 stage
Rest
0
0
10
Recover full health and lose all status ailments, sleep for 2 extra turns
Roar
0
100
20
Switches opponent with another random one from their team, always attacks last
Dark Pulse
80
100
15
Has 20% chance of causing Flinch
Payback
50
100
10
Doubles the damage if it hits a Pokemon that hit your Pokemon in the same turn
Fire Blast
120
85
5
10% chance of burning the opponent
Flamethrower
95
100
15
10% chance of burning the opponent
Overheat
127
90
5
Lowers users SPECIAL ATTACK ability down two stages.
Sunny Day
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing
Will-O-Wisp
0
75
15
Burns the opponent
Solarbeam
120
100
10
Take in sunlight first turn, attack on second
Dig
60
100
10
Burrows underground and evades most attacks first turn, attacks on second
Toxic
0
85
10
Badly Poisons opponent – Poison damage increases each turn
Attract
0
100
15
Attracts Pokemon of opposite gender – 50% chance of their attack failing
Captivate
0
100
20
Lowers opposite-gendered Pokemon Special Attack 2 levels
Double Team
0
0
15
Raises Evasion by 1 stage
Endure
0
0
10
Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses
Facade
70
100
20
Attack power is double if user is inflicted with POISON, PARALYZE, or BURN.
Frustration
102
100
20
Power is greater when Pokémon is not happy.

Move Tutor
Move Tutor Data

Move
Type
Category
Power
Accuracy
Power Points

Egg
Egg Move Data

Move
Type
Category
Power
Accuracy
Power Points

Base Stat Information
Stat Data

Hit points
Attack
Defense
Special Attack
Special Defense
Speed
73
76
75
81
100
100