Pokedex

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Pokemon Information

#359
Absol
Base Power: 465

Level Up
Level up Move Data

Level
Move
Type
Category
Power
Accuracy
Power Points
1 Scratch
40
100
35
Damages the opponent
4 Leer
0
100
30
Lowers opponents Defense by 1 stage
9 Taunt
0
100
20
Prevents the opponent from using non-damaging moves
12 Quick Attack
40
100
30
Always attacks first
17 Razor Wind
80
100
10
Prepares on first turn, attacks on second
20 Pursuit
40
100
20
If the opponent switches the turn this is used, does twice the damage to the switching Pokemon
25 Swords Dance
0
0
30
Raises Attack by 2 stages
28 Bite
60
100
25
30% chance of making the opponent flinch
33 Double Team
0
0
15
Raises Evasion by 1 stage
36 Slash
70
100
20
Has a high critical hit ratio
41 Future Sight
80
90
15
Causes damage 2 turns after use
44 Sucker Punch
80
100
5
Causes you to move first in turn when foe selects an attack move
49 Detect
0
0
5
Evades attacks that turn, always attacks first, success rate halves if used consecutively
52 Night Slash
70
100
15
Has a high chance for a critical hit
57 Me First
0
0
20
Uses powered up version of foes chosen attack, but move fails if user does not go first
60 Psycho Cut
70
100
20
Has a high chance for a critical hit
65 Perish Song
0
0
5
Both Pokemon faint in 3 turns, switching ends effect for that Pokemon

TM/HM
TM/HM Move Data

Move
Type
Category
Power
Accuracy
Power Points
Blizzard
120
70
5
10% chance of freezing the opponent
Calm Mind
0
0
20
Raises Special Attack and Special Defense by 1 level each
Dream Eater
100
100
15
Gains back HP for 1/2 the damage dealt, only works on sleeping Pokemon
Hail
0
0
10
Cancels effects of all other weather moves. For 5 turns: Damages both Pokemon unless they are Ice types; Blizzards accuracy becomes 100%
Hidden Power
70
100
15
Varies in power and type depending on the users DVs/IVs.
Hyper Beam
127
90
5
Attack on first turn, recharge on second
Ice Beam
95
100
10
10% chance of freezing the opponent
Iron Tail
100
75
15
30% chance of lowering opponents Defense by 1 stage
Rain Dance
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Water attacks by 50%; halves the power of Fire attacks; makes Thunder 100% accurate; Solarbeams power is halved
Rest
0
0
10
Recover full health and lose all status ailments, sleep for 2 extra turns
Rock Slide
75
90
10
30% chance of making the opponent flinch
Rock Tomb
50
80
10
Lowers opponents Speed by 1 stage
Shock Wave
60
0
20
If opponent is on screen, hits without fail.
Snatch
0
100
10
Takes your opponents move and uses it on them
Taunt
0
100
20
Prevents the opponent from using non-damaging moves
Thief
40
100
10
Steals opponents held item
Thunder
120
70
10
10% chance of paralyzing the opponent
Thunder Wave
0
100
20
Paralyzes the opponent
Thunderbolt
95
100
15
10% chance of paralyzing the opponent
Torment
0
100
15
Prevents the same move from being used twice in succession
Water Pulse
60
100
20
20% chance of confusing the opponent
Charge Beam
50
90
10
Has 70% chance of raising Special Attack 1 level
Dark Pulse
80
100
15
Has 20% chance of causing Flinch
Payback
50
100
10
Doubles the damage if it hits a Pokemon that hit your Pokemon in the same turn
Stone Edge
100
80
5
Has a high chance of causing a critical hit
X-Scissor
80
100
15
No extra effect beyond causing damage
Cut
50
95
30
No effect.
Rock Smash
20
100
15
May lower opponents DEFENSE ability down one stage.
Strength
80
100
15
No effect.
Fire Blast
120
85
5
10% chance of burning the opponent
Flamethrower
95
100
15
10% chance of burning the opponent
Sunny Day
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing
Will-O-Wisp
0
75
15
Burns the opponent
Aerial Ace
60
100
20
Negates evasion and accuracy modifiers
Shadow Ball
80
100
15
20% chance of lowering opponents Special Defense by 1 stage
Shadow Claw
70
100
15
Has a high chance for a critical hit
Toxic
0
85
10
Badly Poisons opponent – Poison damage increases each turn
Attract
0
100
15
Attracts Pokemon of opposite gender – 50% chance of their attack failing
Captivate
0
100
20
Lowers opposite-gendered Pokemon Special Attack 2 levels
Double Team
0
0
15
Raises Evasion by 1 stage
Endure
0
0
10
Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses
Facade
70
100
20
Attack power is double if user is inflicted with POISON, PARALYZE, or BURN.
False Swipe
40
100
40
Leaves opponent with at least 1 HP
Flash
0
70
20
Lowers opponents Hit Ratio ability down one stage.
Frustration
102
100
20
Power is greater when Pokémon is not happy.

Move Tutor
Move Tutor Data

Move
Type
Category
Power
Accuracy
Power Points

Egg
Egg Move Data

Move
Type
Category
Power
Accuracy
Power Points
Faint Attack
60
0
20
Negates evasion and accuracy modifiers
Magic Coat
0
100
15
All effects from special attacks are rebounded onto the enemy
Assurance
50
100
10
Doubles the moves strength if the opponent is already damaged this turn.
Punishment
0
100
5
Inflicts higher damage the more the foes has raised their stats
Sucker Punch
80
100
5
Causes you to move first in turn when foe selects an attack move
Zen Headbutt
80
90
15
Has 20% chance of causing Flinch
Baton Pass
0
0
40
Pokemon that receives the Baton Pass gains all stat improvements of last one
Double-Edge
120
100
15
1/4 damage recoil

Base Stat Information
Stat Data

Hit points
Attack
Defense
Special Attack
Special Defense
Speed
65
130
60
75
60
75