Pokedex

This PokeDex is under development. If you see any mistakes please contact the admin

Select Pokemon


Pokemon Information

#336
Seviper
Base Power: 458

Level Up
Level up Move Data

Level
Move
Type
Category
Power
Accuracy
Power Points
1 Wrap
15
85
20
Traps opponent for 2-5 turns, causing 1/16 max HP damage each turn
7 Lick
20
100
30
30% chance of paralyzing the opponent
10 Bite
60
100
25
30% chance of making the opponent flinch
16 Poison Tail
50
100
25
Has a high critical hit ratio, may inflict Poison on opponent
19 Screech
0
85
40
Lowers opponents Defense by 2 stages
25 Glare
0
75
30
Paralyzes the opponent
28 Crunch
80
100
15
20% chance of lowering opponents Special Defense by 1 stage
34 Poison Fang
50
100
15
30% chance of badly poisoning the opponent
37 Swagger
0
90
15
Confuses the opponent and raises their Attack by 2 stages
43 Haze
0
0
30
Eliminates all changes affecting stats for both Pokemon
46 Night Slash
70
100
15
Has a high chance for a critical hit
52 Poison Jab
80
100
20
Has a 30% chance of causing Poison
55 Wring Out
0
100
5
Inflicts higher damage the higher the foes HP (max 120)

TM/HM
TM/HM Move Data

Move
Type
Category
Power
Accuracy
Power Points
Hidden Power
70
100
15
Varies in power and type depending on the users DVs/IVs.
Iron Tail
100
75
15
30% chance of lowering opponents Defense by 1 stage
Rain Dance
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Water attacks by 50%; halves the power of Fire attacks; makes Thunder 100% accurate; Solarbeams power is halved
Rest
0
0
10
Recover full health and lose all status ailments, sleep for 2 extra turns
Snatch
0
100
10
Takes your opponents move and uses it on them
Taunt
0
100
20
Prevents the opponent from using non-damaging moves
Thief
40
100
10
Steals opponents held item
Dark Pulse
80
100
15
Has 20% chance of causing Flinch
Payback
50
100
10
Doubles the damage if it hits a Pokemon that hit your Pokemon in the same turn
X-Scissor
80
100
15
No extra effect beyond causing damage
Rock Smash
20
100
15
May lower opponents DEFENSE ability down one stage.
Strength
80
100
15
No effect.
Flamethrower
95
100
15
10% chance of burning the opponent
Sunny Day
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing
Giga Drain
60
100
5
Gains back HP for 1/2 the damage dealt
Dig
60
100
10
Burrows underground and evades most attacks first turn, attacks on second
Earthquake
100
100
10
Double the power when used on a Pokemon using Dig
Poison Jab
80
100
20
Has a 30% chance of causing Poison
Sludge Bomb
90
100
10
30% chance of poisoning the opponent
Toxic
0
85
10
Badly Poisons opponent – Poison damage increases each turn
Attract
0
100
15
Attracts Pokemon of opposite gender – 50% chance of their attack failing
Captivate
0
100
20
Lowers opposite-gendered Pokemon Special Attack 2 levels
Double Team
0
0
15
Raises Evasion by 1 stage
Endure
0
0
10
Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses
Facade
70
100
20
Attack power is double if user is inflicted with POISON, PARALYZE, or BURN.
Frustration
102
100
20
Power is greater when Pokémon is not happy.

Move Tutor
Move Tutor Data

Move
Type
Category
Power
Accuracy
Power Points

Egg
Egg Move Data

Move
Type
Category
Power
Accuracy
Power Points
Assurance
50
100
10
Doubles the moves strength if the opponent is already damaged this turn.
Night Slash
70
100
15
Has a high chance for a critical hit
Body Slam
85
100
15
30% chance of paralyzing the opponent

Base Stat Information
Stat Data

Hit points
Attack
Defense
Special Attack
Special Defense
Speed
73
100
60
100
60
65