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Pokemon Information

#312
Minun
Base Power: 405

Level Up
Level up Move Data

Level
Move
Type
Category
Power
Accuracy
Power Points
1 Growl
0
100
40
Lowers opponents Attack by 1 stage
3 Thunder Wave
0
100
20
Paralyzes the opponent
7 Quick Attack
40
100
30
Always attacks first
10 Helping Hand
0
100
20
(2 vs. 2) Users partners attacks are increased by 1.5x
15 Spark
65
100
20
30% chance of paralyzing the opponent
17 Encore
0
100
5
Forces opponent to use the attack they used last for the next 2-6 turns
21 Charm
0
100
20
Lowers opponents Attack by 2 stages
24 Copycat
0
0
20
Uses same move that foe just used
29 Swift
60
0
20
Negates evasion and accuracy modifiers
31 Fake Tears
0
100
20
Lowers opponents Special Defense by 2 stages
35 Charge
0
100
20
Doubles the power of Electric attacks
38 Thunder
120
70
10
10% chance of paralyzing the opponent
42 Baton Pass
0
0
40
Pokemon that receives the Baton Pass gains all stat improvements of last one
44 Agility
0
0
30
Raises Speed by 2 stages
48 Trump Card
0
0
5
Will always strike foe successfully; causes higher damage when moves PP is low
51 Nasty Plot
0
0
20
Raises Special Attack 2 levels

TM/HM
TM/HM Move Data

Move
Type
Category
Power
Accuracy
Power Points
Hidden Power
70
100
15
Varies in power and type depending on the users DVs/IVs.
Iron Tail
100
75
15
30% chance of lowering opponents Defense by 1 stage
Light Screen
0
0
30
Receive 1/2 damage from Special attacks for 5 turns
Rain Dance
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Water attacks by 50%; halves the power of Fire attacks; makes Thunder 100% accurate; Solarbeams power is halved
Rest
0
0
10
Recover full health and lose all status ailments, sleep for 2 extra turns
Shock Wave
60
0
20
If opponent is on screen, hits without fail.
Thunder
120
70
10
10% chance of paralyzing the opponent
Thunder Wave
0
100
20
Paralyzes the opponent
Thunderbolt
95
100
15
10% chance of paralyzing the opponent
Charge Beam
50
90
10
Has 70% chance of raising Special Attack 1 level
Fling
0
100
10
Throws held item; power and effect varies based on held item
Grass Knot
0
100
20
The heavier the foe, the higher the attacks power
Toxic
0
85
10
Badly Poisons opponent – Poison damage increases each turn
Attract
0
100
15
Attracts Pokemon of opposite gender – 50% chance of their attack failing
Captivate
0
100
20
Lowers opposite-gendered Pokemon Special Attack 2 levels
Double Team
0
0
15
Raises Evasion by 1 stage
Endure
0
0
10
Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses
Facade
70
100
20
Attack power is double if user is inflicted with POISON, PARALYZE, or BURN.
Flash
0
70
20
Lowers opponents Hit Ratio ability down one stage.
Frustration
102
100
20
Power is greater when Pokémon is not happy.

Move Tutor
Move Tutor Data

Move
Type
Category
Power
Accuracy
Power Points

Egg
Egg Move Data

Move
Type
Category
Power
Accuracy
Power Points

Base Stat Information
Stat Data

Hit points
Attack
Defense
Special Attack
Special Defense
Speed
60
40
50
75
85
95