Pokedex

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Pokemon Information

#233
Porygon2
Base Power: 515

Level Up
Level up Move Data

Level
Move
Type
Category
Power
Accuracy
Power Points
1 Conversion
0
0
30
Changes users type to one of users attacks types
1 Conversion 2
0
100
30
Changes users type to one thats resistant against opponents last move
1 Defense Curl
0
0
40
Raises Defense by 1 stage, doubles the power of Rollout
1 Tackle
35
95
35
Damages the opponent
7 Psybeam
65
100
20
10% chance of confusing the opponent
12 Agility
0
0
30
Raises Speed by 2 stages
18 Recover
0
0
20
Restores 1/2 of users max HP
23 Magnet Rise
0
0
10
Prevents Ground-type attacks for 5 turns
29 Signal Beam
75
100
15
10% chance of confusing the opponent
34 Recycle
0
100
10
Users disposed held item returns
40 Discharge
80
100
15
Has 30% chance of causing Paralyze
45 Lock-On
0
100
5
Ensures that the next attack will hit
51 Tri Attack
80
100
10
20% chance of burning, freezing or paralyzing the opponent
56 Magic Coat
0
100
15
All effects from special attacks are rebounded onto the enemy
62 Zap Cannon
100
50
5
Paralyzes the opponent
67 Hyper Beam
127
90
5
Attack on first turn, recharge on second

TM/HM
TM/HM Move Data

Move
Type
Category
Power
Accuracy
Power Points
Blizzard
120
70
5
10% chance of freezing the opponent
Dream Eater
100
100
15
Gains back HP for 1/2 the damage dealt, only works on sleeping Pokemon
Hidden Power
70
100
15
Varies in power and type depending on the users DVs/IVs.
Hyper Beam
127
90
5
Attack on first turn, recharge on second
Ice Beam
95
100
10
10% chance of freezing the opponent
Iron Tail
100
75
15
30% chance of lowering opponents Defense by 1 stage
Psychic
90
100
10
10% chance of lowering opponents Special Defense by 1 stage
Rain Dance
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Water attacks by 50%; halves the power of Fire attacks; makes Thunder 100% accurate; Solarbeams power is halved
Rest
0
0
10
Recover full health and lose all status ailments, sleep for 2 extra turns
Shock Wave
60
0
20
If opponent is on screen, hits without fail.
Thief
40
100
10
Steals opponents held item
Thunder
120
70
10
10% chance of paralyzing the opponent
Thunder Wave
0
100
20
Paralyzes the opponent
Thunderbolt
95
100
15
10% chance of paralyzing the opponent
Charge Beam
50
90
10
Has 70% chance of raising Special Attack 1 level
Trick Room
0
0
5
Slower Pokemon acts first for 5 turns; effect ends if used a second time
Sunny Day
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing
Aerial Ace
60
100
20
Negates evasion and accuracy modifiers
Shadow Ball
80
100
15
20% chance of lowering opponents Special Defense by 1 stage
Solarbeam
120
100
10
Take in sunlight first turn, attack on second
Toxic
0
85
10
Badly Poisons opponent – Poison damage increases each turn
Double Team
0
0
15
Raises Evasion by 1 stage
Endure
0
0
10
Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses
Facade
70
100
20
Attack power is double if user is inflicted with POISON, PARALYZE, or BURN.
Flash
0
70
20
Lowers opponents Hit Ratio ability down one stage.
Frustration
102
100
20
Power is greater when Pokémon is not happy.

Move Tutor
Move Tutor Data

Move
Type
Category
Power
Accuracy
Power Points

Egg
Egg Move Data

Move
Type
Category
Power
Accuracy
Power Points

Base Stat Information
Stat Data

Hit points
Attack
Defense
Special Attack
Special Defense
Speed
85
80
90
105
95
60