Pokedex
This PokeDex is under development. If you see any mistakes please contact the admin
Pokemon Information
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Level Up
Level up Move Data
| 1 | Conversion | ![]() |
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| Changes users type to one of users attacks types | ||||||
| 1 | Conversion 2 | ![]() |
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| Changes users type to one thats resistant against opponents last move | ||||||
| 1 | Defense Curl | ![]() |
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| Raises Defense by 1 stage, doubles the power of Rollout | ||||||
| 1 | Tackle | ![]() |
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| Damages the opponent | ||||||
| 7 | Psybeam | ![]() |
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| 10% chance of confusing the opponent | ||||||
| 12 | Agility | ![]() |
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| Raises Speed by 2 stages | ||||||
| 18 | Recover | ![]() |
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| Restores 1/2 of users max HP | ||||||
| 23 | Magnet Rise | ![]() |
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| Prevents Ground-type attacks for 5 turns | ||||||
| 29 | Signal Beam | ![]() |
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| 10% chance of confusing the opponent | ||||||
| 34 | Recycle | ![]() |
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| Users disposed held item returns | ||||||
| 40 | Discharge | ![]() |
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| Has 30% chance of causing Paralyze | ||||||
| 45 | Lock-On | ![]() |
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| Ensures that the next attack will hit | ||||||
| 51 | Tri Attack | ![]() |
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| 20% chance of burning, freezing or paralyzing the opponent | ||||||
| 56 | Magic Coat | ![]() |
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| All effects from special attacks are rebounded onto the enemy | ||||||
| 62 | Zap Cannon | ![]() |
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| Paralyzes the opponent | ||||||
| 67 | Hyper Beam | ![]() |
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| Attack on first turn, recharge on second | ||||||
TM/HM
TM/HM Move Data
| Blizzard | ![]() |
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| 10% chance of freezing the opponent | |||||
| Dream Eater | ![]() |
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| Gains back HP for 1/2 the damage dealt, only works on sleeping Pokemon | |||||
| Hidden Power | ![]() |
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| Varies in power and type depending on the users DVs/IVs. | |||||
| Hyper Beam | ![]() |
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| Attack on first turn, recharge on second | |||||
| Ice Beam | ![]() |
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| 10% chance of freezing the opponent | |||||
| Iron Tail | ![]() |
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| 30% chance of lowering opponents Defense by 1 stage | |||||
| Psychic | ![]() |
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| 10% chance of lowering opponents Special Defense by 1 stage | |||||
| Rain Dance | ![]() |
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| Cancels effects of all other weather moves. For 5 turns: Increases power of Water attacks by 50%; halves the power of Fire attacks; makes Thunder 100% accurate; Solarbeams power is halved | |||||
| Rest | ![]() |
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| Recover full health and lose all status ailments, sleep for 2 extra turns | |||||
| Shock Wave | ![]() |
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| If opponent is on screen, hits without fail. | |||||
| Thief | ![]() |
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| Steals opponents held item | |||||
| Thunder | ![]() |
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| 10% chance of paralyzing the opponent | |||||
| Thunder Wave | ![]() |
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| Paralyzes the opponent | |||||
| Thunderbolt | ![]() |
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| 10% chance of paralyzing the opponent | |||||
| Charge Beam | ![]() |
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| Has 70% chance of raising Special Attack 1 level | |||||
| Trick Room | ![]() |
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| Slower Pokemon acts first for 5 turns; effect ends if used a second time | |||||
| Sunny Day | ![]() |
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| Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing | |||||
| Aerial Ace | ![]() |
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| Negates evasion and accuracy modifiers | |||||
| Shadow Ball | ![]() |
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| 20% chance of lowering opponents Special Defense by 1 stage | |||||
| Solarbeam | ![]() |
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| Take in sunlight first turn, attack on second | |||||
| Toxic | ![]() |
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| Badly Poisons opponent – Poison damage increases each turn | |||||
| Double Team | ![]() |
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| Raises Evasion by 1 stage | |||||
| Endure | ![]() |
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| Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses | |||||
| Facade | ![]() |
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| Attack power is double if user is inflicted with POISON, PARALYZE, or BURN. | |||||
| Flash | ![]() |
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| Lowers opponents Hit Ratio ability down one stage. | |||||
| Frustration | ![]() |
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| Power is greater when Pokémon is not happy. | |||||
Move Tutor
Move Tutor Data
Egg
Egg Move Data
Base Stat Information
Stat Data






















