Pokedex
This PokeDex is under development. If you see any mistakes please contact the admin
Pokemon Information
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Level Up
Level up Move Data
| 1 | Defense Curl | ![]() |
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| Raises Defense by 1 stage, doubles the power of Rollout | ||||||
| 1 | Growl | ![]() |
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| Lowers opponents Attack by 1 stage | ||||||
| 1 | Odor Sleuth | ![]() |
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| Removes the effects of all Evasion and Accuracy modifiers used so far | ||||||
| 1 | Tackle | ![]() |
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| Damages the opponent | ||||||
| 6 | Flail | ![]() |
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| The fewer the HP the user has left, the more powerful the attack (At full health, 20 AP, at 1 HP, 200 AP). | ||||||
| 10 | Take Down | ![]() |
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| 1/4 damage recoil | ||||||
| 15 | Rollout | ![]() |
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| Attacks for 5 turns, power is doubled each turn, resets if it misses, base damage doubled if user used Defense Curl | ||||||
| 19 | Natural Gift | ![]() |
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| Type and power varies by held berry; berry is consumed in the proccess; if no held berry move fails | ||||||
| 24 | Slam | ![]() |
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| Damages the opponent | ||||||
| 28 | Endure | ![]() |
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| Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses | ||||||
| 33 | Charm | ![]() |
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| Lowers opponents Attack by 2 stages | ||||||
| 37 | Last Resort | ![]() |
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| Attack can only be used after all other learned moves have been used | ||||||
| 42 | Double-Edge | ![]() |
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| 1/4 damage recoil | ||||||
TM/HM
TM/HM Move Data
| Hidden Power | ![]() |
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| Varies in power and type depending on the users DVs/IVs. | |||||
| Iron Tail | ![]() |
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| 30% chance of lowering opponents Defense by 1 stage | |||||
| Rest | ![]() |
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| Recover full health and lose all status ailments, sleep for 2 extra turns | |||||
| Roar | ![]() |
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| Switches opponent with another random one from their team, always attacks last | |||||
| Rock Slide | ![]() |
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| 30% chance of making the opponent flinch | |||||
| Rock Tomb | ![]() |
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| Lowers opponents Speed by 1 stage | |||||
| Sandstorm | ![]() |
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| Cancels effects of all other weather moves. For 5 turns: Damages both Pokemon unless they are Ground, Rock or Steel types | |||||
| Stealth Rock | ![]() |
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| Damages foe that switches in; effect persists until battle is over; damage affected by type | |||||
| Rock Smash | ![]() |
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| May lower opponents DEFENSE ability down one stage. | |||||
| Strength | ![]() |
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| No effect. | |||||
| Sunny Day | ![]() |
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| Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing | |||||
| Earthquake | ![]() |
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| Double the power when used on a Pokemon using Dig | |||||
| Attract | ![]() |
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| Attracts Pokemon of opposite gender – 50% chance of their attack failing | |||||
| Captivate | ![]() |
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| Lowers opposite-gendered Pokemon Special Attack 2 levels | |||||
| Double Team | ![]() |
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| Raises Evasion by 1 stage | |||||
| Endure | ![]() |
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| Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses | |||||
| Facade | ![]() |
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| Attack power is double if user is inflicted with POISON, PARALYZE, or BURN. | |||||
| Focus Energy | ![]() |
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| User has extra 25% chance for a Critical Hit | |||||
| Frustration | ![]() |
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| Power is greater when Pokémon is not happy. | |||||
Move Tutor
Move Tutor Data
Egg
Egg Move Data
| Ancientpower | ![]() |
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| 10% chance of raising all of users stats by 1 stage | |||||
| Counter | ![]() |
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| Pays back damage from Physical attacks that turn double, always attacks last | |||||
| Fissure | ![]() |
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| Makes opponent faint, doesn’t work on higher leveled Pokemon | |||||
| Ice Shard | ![]() |
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| Causes you to move first in a turn; if opponent uses it too, the higher Speed prevails | |||||
| Body Slam | ![]() |
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| 30% chance of paralyzing the opponent | |||||
| Endeavor | ![]() |
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| Damage equals your opponents current HP – users current HP | |||||
Base Stat Information
Stat Data

















