Pokedex

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Pokemon Information

#223
Remoraid
Base Power: 300

Level Up
Level up Move Data

Level
Move
Type
Category
Power
Accuracy
Power Points
1 Water Gun
40
100
25
Damages the opponent
6 Lock-On
0
100
5
Ensures that the next attack will hit
10 Psybeam
65
100
20
10% chance of confusing the opponent
14 Aurora Beam
65
100
20
10% chance of lowering opponents Attack by 1 stage
19 Bubblebeam
65
100
20
10% chance of lowering opponents Speed by 1 stage
23 Focus Energy
0
0
30
User has extra 25% chance for a Critical Hit
27 Bullet Seed
10
100
30
Attacks 2-5 times in one turn
32 Water Pulse
60
100
20
20% chance of confusing the opponent
36 Signal Beam
75
100
15
10% chance of confusing the opponent
40 Ice Beam
95
100
10
10% chance of freezing the opponent
45 Hyper Beam
127
90
5
Attack on first turn, recharge on second

TM/HM
TM/HM Move Data

Move
Type
Category
Power
Accuracy
Power Points
Blizzard
120
70
5
10% chance of freezing the opponent
Bullet Seed
10
100
30
Attacks 2-5 times in one turn
Hidden Power
70
100
15
Varies in power and type depending on the users DVs/IVs.
Hyper Beam
127
90
5
Attack on first turn, recharge on second
Ice Beam
95
100
10
10% chance of freezing the opponent
Psychic
90
100
10
10% chance of lowering opponents Special Defense by 1 stage
Rain Dance
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Water attacks by 50%; halves the power of Fire attacks; makes Thunder 100% accurate; Solarbeams power is halved
Rest
0
0
10
Recover full health and lose all status ailments, sleep for 2 extra turns
Thief
40
100
10
Steals opponents held item
Thunder Wave
0
100
20
Paralyzes the opponent
Water Pulse
60
100
20
20% chance of confusing the opponent
Brine
65
100
10
Inflicts twice the damage if the foes HP is 1/2 or less
Charge Beam
50
90
10
Has 70% chance of raising Special Attack 1 level
Surf
95
100
15
No effect.
Waterfall
80
100
15
Damages the opponent
Fire Blast
120
85
5
10% chance of burning the opponent
Flamethrower
95
100
15
10% chance of burning the opponent
Sunny Day
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing
Toxic
0
85
10
Badly Poisons opponent – Poison damage increases each turn
Attract
0
100
15
Attracts Pokemon of opposite gender – 50% chance of their attack failing
Captivate
0
100
20
Lowers opposite-gendered Pokemon Special Attack 2 levels
Double Team
0
0
15
Raises Evasion by 1 stage
Endure
0
0
10
Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses
Facade
70
100
20
Attack power is double if user is inflicted with POISON, PARALYZE, or BURN.
Frustration
102
100
20
Power is greater when Pokémon is not happy.

Move Tutor
Move Tutor Data

Move
Type
Category
Power
Accuracy
Power Points

Egg
Egg Move Data

Move
Type
Category
Power
Accuracy
Power Points
Octazooka
65
85
10
50% chance of lowering opponents Accuracy by 1 stage
Rock Blast
25
80
10
Attacks 2-5 times in one turn
Thunder Wave
0
100
20
Paralyzes the opponent
Aurora Beam
65
100
20
10% chance of lowering opponents Attack by 1 stage
Haze
0
0
30
Eliminates all changes affecting stats for both Pokemon
Flail
127
100
15
The fewer the HP the user has left, the more powerful the attack (At full health, 20 AP, at 1 HP, 200 AP).

Base Stat Information
Stat Data

Hit points
Attack
Defense
Special Attack
Special Defense
Speed
35
65
35
65
35
65