Pokedex

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Pokemon Information

#190
Aipom
Base Power: 360

Level Up
Level up Move Data

Level
Move
Type
Category
Power
Accuracy
Power Points
1 Scratch
40
100
35
Damages the opponent
1 Tail Whip
0
100
30
Lowers opponents Defense by 1 stage
4 Sand-Attack
0
100
15
Lowers opponents Accuracy by 1 stage
8 Astonish
30
100
15
30% chance of making the opponent flinch
11 Baton Pass
0
0
40
Pokemon that receives the Baton Pass gains all stat improvements of last one
15 Tickle
0
100
20
Lowers opponents Attack and Defense by 1 stage each
18 Fury Swipes
18
80
15
Attacks 2-5 times in one turn
22 Swift
60
0
20
Negates evasion and accuracy modifiers
25 Screech
0
85
40
Lowers opponents Defense by 2 stages
29 Agility
0
0
30
Raises Speed by 2 stages
32 Double hit
35
90
10
Attacks twice per turn
36 Fling
0
100
10
Throws held item; power and effect varies based on held item
39 Nasty Plot
0
0
20
Raises Special Attack 2 levels
43 Last Resort
127
100
5
Attack can only be used after all other learned moves have been used

TM/HM
TM/HM Move Data

Move
Type
Category
Power
Accuracy
Power Points
Brick Break
75
100
15
The effects of Reflect and Light Screen are removed
Dream Eater
100
100
15
Gains back HP for 1/2 the damage dealt, only works on sleeping Pokemon
Hidden Power
70
100
15
Varies in power and type depending on the users DVs/IVs.
Iron Tail
100
75
15
30% chance of lowering opponents Defense by 1 stage
Rain Dance
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Water attacks by 50%; halves the power of Fire attacks; makes Thunder 100% accurate; Solarbeams power is halved
Rest
0
0
10
Recover full health and lose all status ailments, sleep for 2 extra turns
Shock Wave
60
0
20
If opponent is on screen, hits without fail.
Snatch
0
100
10
Takes your opponents move and uses it on them
Taunt
0
100
20
Prevents the opponent from using non-damaging moves
Thief
40
100
10
Steals opponents held item
Thunder
120
70
10
10% chance of paralyzing the opponent
Thunder Wave
0
100
20
Paralyzes the opponent
Thunderbolt
95
100
15
10% chance of paralyzing the opponent
Water Pulse
60
100
20
20% chance of confusing the opponent
Fling
0
100
10
Throws held item; power and effect varies based on held item
Payback
50
100
10
Doubles the damage if it hits a Pokemon that hit your Pokemon in the same turn
U-turn
70
100
20
Attack foe and then switch out attacker for another Pokemon
Cut
50
95
30
No effect.
Rock Smash
20
100
15
May lower opponents DEFENSE ability down one stage.
Strength
80
100
15
No effect.
Focus Punch
127
100
20
A pre-emptive charged attack that fails if damaged during the turn
Sunny Day
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing
Aerial Ace
60
100
20
Negates evasion and accuracy modifiers
Shadow Ball
80
100
15
20% chance of lowering opponents Special Defense by 1 stage
Shadow Claw
70
100
15
Has a high chance for a critical hit
Grass Knot
0
100
20
The heavier the foe, the higher the attacks power
Solarbeam
120
100
10
Take in sunlight first turn, attack on second
Dig
60
100
10
Burrows underground and evades most attacks first turn, attacks on second
Toxic
0
85
10
Badly Poisons opponent – Poison damage increases each turn
Attract
0
100
15
Attracts Pokemon of opposite gender – 50% chance of their attack failing
Captivate
0
100
20
Lowers opposite-gendered Pokemon Special Attack 2 levels
Double Team
0
0
15
Raises Evasion by 1 stage
Endure
0
0
10
Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses
Facade
70
100
20
Attack power is double if user is inflicted with POISON, PARALYZE, or BURN.
Frustration
102
100
20
Power is greater when Pokémon is not happy.

Move Tutor
Move Tutor Data

Move
Type
Category
Power
Accuracy
Power Points

Egg
Egg Move Data

Move
Type
Category
Power
Accuracy
Power Points
Agility
0
0
30
Raises Speed by 2 stages
Beat Up
10
100
10
Each healthy party member uses Special-based attack with 10 power
Pursuit
40
100
20
If the opponent switches the turn this is used, does twice the damage to the switching Pokemon
Counter
0
100
20
Pays back damage from Physical attacks that turn double, always attacks last
Bounce
85
85
5
Attacks over two turns. In the first turn, user does not take any damage
Spite
0
100
10
Lowers PP of opponents last attack by 2-5
Covet
40
100
40
Steals opponents held item
Doubleslap
15
85
10
Attacks 2-5 times in one turn
Fake Out
40
100
10
Makes the opponent flinch if move is used first

Base Stat Information
Stat Data

Hit points
Attack
Defense
Special Attack
Special Defense
Speed
55
70
55
40
55
85