Pokedex

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Pokemon Information

#146
Moltres
Base Power: 580

Level Up
Level up Move Data

Level
Move
Type
Category
Power
Accuracy
Power Points
1 Ember
40
100
25
10% chance of burning the opponent
1 Wing Attack
60
100
35
Damages the opponent
8 Fire Spin
15
70
15
Traps opponent for 2-5 turns, causing 1/16 max HP damage each turn
15 Agility
0
0
30
Raises Speed by 2 stages
22 Endure
0
0
10
Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses
29 Ancientpower
60
100
5
10% chance of raising all of users stats by 1 stage
36 Flamethrower
95
100
15
10% chance of burning the opponent
43 Safeguard
0
0
25
Prevents the opponent from inflicting status ailments for 5 turns
50 Air Slash
75
95
20
Makes your opponent flinch with a 30% chance.
57 Roost
0
0
10
Restores 1/2 of Pokemon max HP, but grounds Flying-types for the turn
64 Heat Wave
100
90
10
10% chance of burning the opponent
71 Solarbeam
120
100
10
Take in sunlight first turn, attack on second
78 Sky Attack
127
90
5
Prepares on first turn, attacks on second
85 Sunny Day
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing

TM/HM
TM/HM Move Data

Move
Type
Category
Power
Accuracy
Power Points
Hidden Power
70
100
15
Varies in power and type depending on the users DVs/IVs.
Hyper Beam
127
90
5
Attack on first turn, recharge on second
Rain Dance
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Water attacks by 50%; halves the power of Fire attacks; makes Thunder 100% accurate; Solarbeams power is halved
Rest
0
0
10
Recover full health and lose all status ailments, sleep for 2 extra turns
Roar
0
100
20
Switches opponent with another random one from their team, always attacks last
Sandstorm
0
0
10
Cancels effects of all other weather moves. For 5 turns: Damages both Pokemon unless they are Ground, Rock or Steel types
Steel Wing
70
90
25
10% chance of raising users Defense by 1 stage
U-turn
70
100
20
Attack foe and then switch out attacker for another Pokemon
Fly
70
95
15
Fly up high first turn and evade most attacks, attack on second
Rock Smash
20
100
15
May lower opponents DEFENSE ability down one stage.
Defog
0
0
15
Lowers foes Evasiveness 1 level; clears Light Screen, Reflect, Safeguard, Mist, Spikes and Toxic Spikes; clears fog on field
Fire Blast
120
85
5
10% chance of burning the opponent
Flamethrower
95
100
15
10% chance of burning the opponent
Overheat
127
90
5
Lowers users SPECIAL ATTACK ability down two stages.
Sunny Day
0
0
5
Cancels effects of all other weather moves. For 5 turns: Increases power of Fire attacks by 50%; halves the power of Water attacks; Solarbeam fires in one turn; Thunder is 50% accurate; Prevents Freezing
Will-O-Wisp
0
75
15
Burns the opponent
Aerial Ace
60
100
20
Negates evasion and accuracy modifiers
Pluck
60
100
20
If target is holding a berry with a combat effect, eat that berry and gain its effect
Roost
0
0
10
Restores 1/2 of Pokemon max HP, but grounds Flying-types for the turn
Solarbeam
120
100
10
Take in sunlight first turn, attack on second
Toxic
0
85
10
Badly Poisons opponent – Poison damage increases each turn
Double Team
0
0
15
Raises Evasion by 1 stage
Endure
0
0
10
Leaves user with at least 1 HP, always attacks first, success rate halves after consecutive uses
Facade
70
100
20
Attack power is double if user is inflicted with POISON, PARALYZE, or BURN.
Frustration
102
100
20
Power is greater when Pokémon is not happy.

Move Tutor
Move Tutor Data

Move
Type
Category
Power
Accuracy
Power Points

Egg
Egg Move Data

Move
Type
Category
Power
Accuracy
Power Points

Base Stat Information
Stat Data

Hit points
Attack
Defense
Special Attack
Special Defense
Speed
90
100
90
125
85
90